Week2

1. As Adrian Wilkinson I want ground enemies to be damaged upon colliding with the avatar's sword so that they can be killed.
Estimated Time = 2 Hrs Acceptance Criteria 1 : Player swings sword
Acceptance Criteria 2 : Player sword reverses direction at apex of swing distance
Acceptance Criteria 3 : Player sword has hit box
Acceptance Criteria 4 : Ground enemies take damage when colliding with sword hit box
Status = Approved

2. As Sarah Lucas i want the forts to have two sets of opposing doors so that i can more easily access the forts.
Estimated Time = 2 Hrs
Acceptance Criteria 1 : The forts created have two doors
Acceptance Criteria 2 : The fort doors are directly opposite each other
Acceptance Criteria 3 : The fort doors are clearly visible
Acceptance Criteria 4 : players avatar can go though the fort door easily
Status = Approved

3. Ad Edwin Roy i want the enemies to find the best path to me so that when i engage with them they do not run in a random direction
Estimated Time = 4 Hrs
Acceptance Criteria 1 : Enemies look up the best path to the player
Acceptance Criteria 2 : All Paths are pre-calucated outside of the game
Status = Approved

Here is the debug console showing the debug message that all the paths have been precalculated

Here is the debug console showing the debug message that all the paths have been precalculated

Here is the code that produces the debug message

Here is the code that produces the debug message

Here is the blue enemy sprite following the players sprite

Here is the blue enemy sprite following the players sprite